A WebGL puzzle RPG, engine included
Enigma Cube
Enigma Cube is a WebGL puzzle role-playing game built by Alban Pasquelin with its own Three.js engine: hero, non-player characters and their behaviour, a level editor, a map editor and a bank of 43 3D models.
A world made of cubes where you solve puzzles. The engine, the level editor, the map editor and the 3D models were all built for it.
Making a game teaches what no business application ever will: holding sixty frames a second, managing memory, and designing a tool you use yourself every day.