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A WebGL puzzle RPG, engine included

Enigma Cube

Enigma Cube is a WebGL puzzle role-playing game built by Alban Pasquelin with its own Three.js engine: hero, non-player characters and their behaviour, a level editor, a map editor and a bank of 43 3D models.

A world made of cubes where you solve puzzles. The engine, the level editor, the map editor and the 3D models were all built for it.

Making a game teaches what no business application ever will: holding sixty frames a second, managing memory, and designing a tool you use yourself every day.

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